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PC-BSD is a free operating system with ease of use in mind. Like any modern system, you can listen to your favorite music, watch your movies, work with office documents and install your favorite applications with a setup wizard at a click.
| PBI Builder Module HOWTO |
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This guide is intended to help explain how to use the new PBI auto-building server modules. Modules are publicly available via SVN or on the web at http://websvn.pcbsd.org/browser/pbibuild/modules The finished PBI's are uploaded Monday-Friday to http://pbibuild.pcbsd.org/ To submit a fix, or request to become apart of the PBI dev team, please contact Gonzalo at This e-mail address is being protected from spam bots, you need JavaScript enabled to view it or the PBI dev mailing list at http://lists.pcbsd.org/mailman/listinfo/pbi-dev ------------------------------------------------------------------------------- About the PBI AutoBuild Server ------------------------------------------------------------------------------- The PBI-Build server is run by Kris Moore at PC-BSD Software (kris at [pcbsd].org). The server traverses through the module directory each night, Monday through Friday, and any ports that are in need of a rebuild are done at this time. Committers may also schedule a module for a manual rebuild by toggling a flag in the pbi.conf file. ------------------------------------------------------------------------------- Module Structure ------------------------------------------------------------------------------- The module's directory structure is fairly straight forward. Here's a listing of the files / directories and their description. pbi.conf <- The main configuration file for the module. copy-files <- Conf file which lists the files / directories you want to copy into your PBI dir build.sh <- Runs after the copy-files process if finished, allows you to modify your PBI contents in script form kmenu-dir <- Directory of kmenu entries for this PBI, usually cut from a template .pbc file. mime-dir <- Directory of mime entries for this PBI, also cut from the template .pbc file. overlay-dir <- Directory of the base PBI directory structure. Icons, PBI setup scripts, and most other files not added via "copy-files" or "build.sh" are put here. ------------------------------------------------------------------------------- The pbi.conf file ------------------------------------------------------------------------------- This file is the first thing read for each module. The available variables are explained with the example of "FireFox" below: # Program Name # The name of the PBI file being built PROGNAME="Firefox" # Program Website # Website of the program the module is building PROGWEB="http://www.mozilla.com" # Program Author # Who created / maintains the program being built PROGAUTHOR="The Mozilla Foundation" # Default Icon # Relative to overlay-dir, the main icon you want to show up for this PBI PROGICON="share/pixmaps/FireFox-128.png" # Port we want to build # The port the server will track to determine when it's time for a rebuild PBIPORT="/usr/ports/www/firefox/" # Set to "Auto or NONE" to have the PBI creator auto-populate libs or not # This allows you to also use the autolibs/ directory in your overlay-dir as a location for extra # library files PROGLIBS="Auto" # PBI Update URL set to "" or the http:// URL of update checker # Leave this as update.pbidir.com normally PBIUPDATE="http://update.pbidir.com" # Other Ports we need built # One per line, any additional ports that need to be built for this PBI OTHERPORT="" # Enter your custom make options here # Options that will be put into the make.conf for the build of this port MAKEOPTS="" # Build Key - Change this to anything else to trigger a rebuild # - The rebuild will take place even if port is still the same ver BUILDKEY="02" ------------------------------------------------------------------------------- The copy-files configuration ------------------------------------------------------------------------------- This file is very straight forward, simply list the files you want to copy from the installed port, and where they should go in your PBI directory structure. Example: /usr/local/lib/firefox/firefox-bin bin/ ^^^^^^^^^^^^^^^^^^^^^^^^ Copy this file to bin/ in your PBI directory /usr/local/lib/nss/* autolibs/ ^^^^^ Wildcards are also allowed, in this case to the autolibs/ directory ------------------------------------------------------------------------------- The preportmake.sh script ------------------------------------------------------------------------------- This script, if it present is run right before starting the "make install" of your port. This allows you to make modifications to the pbisandbox environment or to the port building source itself. Normally this won't be necessary, unless working with a very tricky program to get compiled. Example: #!/bin/sh # Remove any /Programs/BMPx link, and recreate it, so we can use #PREFIX=/Programs/BMPx in the make.conf properly rm -rf /Programs/BMPx mkdir /Programs ln -s /usr/local /Programs/BMPx ------------------------------------------------------------------------------- The build.sh script ------------------------------------------------------------------------------- Below is the example of the build.sh script, which runs after all the files have been copied to your PBI directory. This allows you to make mods to specific things for your PBI to work properly. In this example we modify the uninstall script to use the right version. #!/bin/sh # PBI building script # This will run after your port build is complete # Build your PBI here, and exit 0 on success, or exit 1 on failure. ############################################################################## # Available Variables # PBIDIR = The location of where you can populate your PBI directory # MODULEDIR = The location of the module directory for this PBI # PORTVER = Version number of the port we used to build ############################################################################## # Save the right version number in the removepbi.sh script sed -e "s,CHANGEME,Firefox${PORTVER},g" ${PBIDIR}/scripts/removepbi.sh > /tmp/removepbi.sh mv /tmp/removepbi.sh ${PBIDIR}/scripts/removepbi.sh chmod 755 ${PBIDIR}/scripts/removepbi.sh ------------------------------------------------------------------------------- The kmenu-dir file structure ------------------------------------------------------------------------------- In this directory you may make any number of files, which contain the .pbc configuration for your kmenu icons. This defines where you would like icons created for your users desktop example of kmenu-dir/firefox file: ------------------ ExePath: bin/firefox ExeIcon: share/pixmaps/FireFox-128.png ExeDescr: FireFox ExeNoDesktop: 0 ExeNoMenu: 0 ExeRunRoot: 0 ExeRunShell: 0 ExeNotify: 1 ExeLink: 0 ExeWebLink: 0 ExeTaskbar: 0 ExeOwndir: 1 ExeKdeCat: Internet Line-By-Line description of each entry: ------------------ -> ExePath: bin/firefox This line indicates the binary / script we want this icon to run when the user clicks it. This is relative to the PBI directory, so we use bin/ -> ExeIcon: share/pixmaps/FireFox-128.png This is the icon you want to show up for this program, again it is relative to the PBI directory -> ExeDescr: FireFox This would be the name of the icon in the kmenu or on the users desktop. -> ExeNoDesktop: 0 This allows you to disable creating a desktop icon for this entry. Set it to '0' if you want a desktop icon, or '1' if you don't wish an icon. -> ExeNoMenu: 0 This allows you to disable creating a kmenu icon for this entry. Set it to '0' if you want a kmenu icon, or '1' if you don't wish an icon. ->ExeRunRoot: 0 This indicates if you want your program to be run as "root" when the user clicks it. Set it to '0' to run as a regular user, or '1' to run kdesu and switch to "root" Set this to '0' -> ExeRunShell: 0 This indicates if you want your program to be executed in a konsole session, which may be useful for command-line applications. Set it to '0' if you dont want it to run in konsole, or set it to '1' if you do. -> ExeNotify: 1 This indicates if you want to enable launch feedback in KDE, which is the bouncing icon, showing that the program is loading. Set it to '0' to disable launch feedback, or set it to '1' if you want this enabled. Normally it is best to leave this enabled. -> ExeLink: 0 This is used to indicate if the ExePath variable was set to a local file / document you want opened with konqueror insetead of just being "run". This is useful for README type documents. Set this to '1' if you want your document opened with konq, or '0' to just run it as normal. -> ExeWebLink: 0 This is similar to above, and instead indicates that the ExePath being opened is actuall a web URL. Set this to '1' to open it the ExePath with Konq, or '0' to just run it as normal. -> ExeTaskbar: 0 This indicates if you want this application icon added to the taskbar. Set it to '1' to add it, or '0' to leave it disabled. (THIS FEATURE IS CURRENTLY UNAVAILABLE, BUT WILL BE ADDED DOWN THE ROAD) -> ExeOwndir: 1 This option is used to specify where you want your Kmenu icon to be placed, and may be set to 0, 1, 2 0 = Place kmenu icon directory in top level. I.E. Kmenu -> Firefox -> Firefox 1 = Place kmenu icon in its own directory in the sub category indicated by ExeKdeCat: I.E. Kmenu -> Internet -> Firefox -> Firefox 2 = Place kmenu icon directly in the sub category indicated by ExeKdeCat: I.E. Kmenu -> Internet -> Firefox -> ExeKdeCat: Internet This allows you to choose a kmenu sub-directory to place your icons / directory into, when ExeOwnDir is set to 1 or 2. Available options are: ExeOwndir: Development ExeOwndir: Editors ExeOwndir: Edutainment/Languages ExeOwndir: Edutainment/Math ExeOwndir: Edutainment/Misc ExeOwndir: Edutainment/Science ExeOwndir: Edutainment/Teaching ExeOwndir: Games/Arcade ExeOwndir: Games/Board ExeOwndir: Games/Card ExeOwndir: Games/Kidsgames ExeOwndir: Games/TacticStrategy ExeOwndir: Graphics ExeOwndir: Internet ExeOwndir: Multimedia ExeOwndir: Office ExeOwndir: System ExeOwndir: Toys ExeOwndir: Utilities ------------------------------------------------------------------------------- The mime-dir file structure ------------------------------------------------------------------------------- This directory allows to you specify mime types for your applications defined in the kmenu-dir entries. example of mime-dir/exe file: -------------------- MimeExt: *.exe; *.EXE MimeIcon: win_apps.png MimeProg: 0 The only catch to this is to note that the "MimeProg: 0" is a pointer to a file in the kmenu-dir structure. In this case you would have to ensure that the application you want to open .exe files gets added first to the template the server creates. Files in the kmenu-dir are added in the order of a "ls" listing, so if you have a wine-exe entry, you may wish to rename it to 00wine-exe to ensure it is added first, which would make this MimeProg: 0 entry work with it. If you have more than 1 mime-type, you would then increment the MimeProg: 0 number to MimeProg: 1, MimeProg: 2, and so forth. Then you would do the same with your kmenu-dir entries, such as 00wine-exe, 01wine-bat, 02wine-msi ------------------------------------------------------------------------------- The overlay-dir file structure ------------------------------------------------------------------------------- This folder contains any of the files you wish placed into your PBI program directory. Here is an example from firefox: leftside.png PBI.FirstRun.sh autolibs lib PBI.RemoveScript.sh bin scripts PBI.SetupScript.sh header.png share In this example you see we have added our PBI.* setup scripts, and the custom graphics we want for the PBI installer. You may also create directories that will be populated with the copy-files configuration, such as share/ or others you may need. For information on using the PBI*.sh files, please refer to the PBI Creator documentation. ------------------------------------------------------------------------------- |






